Ian Andrew
Gameology CV
Game Creation and Design
Originally published in 1983 on ZX Spectrum, by Quicksilva
Role: Design, level design and programming
Other credits, formats, reviews, screenshots and game information
Originally published in 1983 on ZX Spectrum, by Incentive Software
Role: Game concept, design and level design
Other credits, formats, reviews, screenshots and game information
Originally published in 1987 on ZX Spectrum, by Incentive Software
Role: Concept, game design, world design
Other credits, formats, reviews, screenshots and game information
Originally published in 1988 on ZX Spectrum, by Incentive Software
Role: Concept and game design
Other credits, formats, reviews, screenshots and game information
Originally published in 1988 on ZX Spectrum, by Incentive Software
Role: Concept and game design
More information on Total Eclipse
Other credits, formats, reviews, screenshots and game information
Originally published in 1988 on ZX Spectrum, by Incentive Software
Role: Concept and game design
More information on Sphinx Jinx
Other credits, formats, reviews, screenshots and game information
Originally published in 1990 on ZX Spectrum, by Domark and Incentive Software
Role: Concept and design
More information on Castle Master
Other credits, formats, reviews, screenshots and game information
Originally published in 1990 on ZX Spectrum, by Incentive Software
Role: Concept and design
Other credits, formats, reviews, screenshots and game information
Originally published online in 2002, by Traffic Names
Role: Concept and design
Originally published online in 2002 and iOS App in 2011, by Traffic Names
Role: Concept and joint level design
Originally published online in 2004, by Traffic Names
Role: Concept and game design
Originally published online in 2006, by Traffic Names
Role: Concept and design
Originally published online in 2007, by Traffic Names
Role: Concept and level design
Originally published online in 2008, by Traffic Names
Role: Concept and joint game design
Originally published as iOS App in 2012, by Original Games
Role: Concept, game and level design
TUMBLY MATCH - Out now for iOS
Pure Puzzle with hidden depths. Unique twist on traditional Match games. Relaxing and tactile. Original and compelling. Introduces new game mechanics. Available from UK Apple app store. * GET IT NOW *