Originally published in 1983 on ZX Spectrum, by Quicksilva
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Role: Design, level design and programming
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Originally published in 1983 on ZX Spectrum, by Incentive Software
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Role: Game concept, design and level design
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Originally published in 1987 on ZX Spectrum, by Incentive Software
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Role: Concept, game design, world design
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Originally published in 1988 on ZX Spectrum, by Incentive Software
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Role: Concept and game design
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Originally published in 1988 on ZX Spectrum, by Incentive Software
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Role: Concept and game design
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More information on Total Eclipse
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Originally published in 1988 on ZX Spectrum, by Incentive Software
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Role: Concept and game design
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More information on Sphinx Jinx
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Originally published in 1990 on ZX Spectrum, by Domark and Incentive Software
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Role: Concept and design
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More information on Castle Master
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Originally published in 1990 on ZX Spectrum, by Incentive Software
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Role: Concept and design
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Originally published online in 2002, by Traffic Names
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Role: Concept and design
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Originally published online in 2002 and iOS App in 2011, by Traffic Names
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Role: Concept and joint level design
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Originally published online in 2004, by Traffic Names
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Role: Concept and game design
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Originally published online in 2006, by Traffic Names
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Role: Concept and design
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Originally published online in 2007, by Traffic Names
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Role: Concept and level design
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Originally published online in 2008, by Traffic Names
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Role: Concept and joint game design
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Originally published as iOS App in 2012, by Original Games
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Role: Concept, game and level design
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Due for early 2021 on iOS and Android, mobiles and tablets
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Role: Concept, game and stage design
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