Ian Andrew
Gameology CV
Game Creation and Design
Originally published in 1983 on ZX Spectrum, by Quicksilva
Role: Design, level design and programming
Other credits, formats, reviews, screenshots and game information
Originally published in 1983 on ZX Spectrum, by Incentive Software
Role: Game concept, design and level design
Other credits, formats, reviews, screenshots and game information
Originally published in 1987 on ZX Spectrum, by Incentive Software
Role: Concept, game design, world design
Other credits, formats, reviews, screenshots and game information
Originally published in 1988 on ZX Spectrum, by Incentive Software
Role: Concept and game design
Other credits, formats, reviews, screenshots and game information
Originally published in 1988 on ZX Spectrum, by Incentive Software
Role: Concept and game design
More information on Total Eclipse
Other credits, formats, reviews, screenshots and game information
Originally published in 1988 on ZX Spectrum, by Incentive Software
Role: Concept and game design
More information on Sphinx Jinx
Other credits, formats, reviews, screenshots and game information
Originally published in 1990 on ZX Spectrum, by Domark and Incentive Software
Role: Concept and design
More information on Castle Master
Other credits, formats, reviews, screenshots and game information
Originally published in 1990 on ZX Spectrum, by Incentive Software
Role: Concept and design
Other credits, formats, reviews, screenshots and game information
Originally published online in 2002, by Traffic Names
Role: Concept and design
Originally published online in 2002 and iOS App in 2011, by Traffic Names
Role: Concept and joint level design
Originally published online in 2004, by Traffic Names
Role: Concept and game design
Originally published online in 2006, by Traffic Names
Role: Concept and design
Originally published online in 2007, by Traffic Names
Role: Concept and level design
Originally published online in 2008, by Traffic Names
Role: Concept and joint game design
Originally published as iOS App in 2012, by Original Games
Role: Concept, game and level design